This is work done for facial tracking and motion capture in the Unreal Engine. These are examples of my work done at the RLab, The Mill, and Lux Machina. These were completed with Apple ARkit, Unreal face tracking app, Reallusion, Make Human, Motion Builder, Maya, Fuse (for 3D character generation), motion capture data from Vicon and Opti-Track systems as well .
Please click on the GitHub icon below!
Full Body Motion Capture
These are various videos and screenshots demonstrating real-time technical art using motion capture systems like Opti-track and Vicon and streaming data into Motion Builder, Maya and Unreal Engine.
Motion capture performance for NYU projects.